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Developing blended OER content - incorporating images and video

This version was saved 10 years, 9 months ago View current version     Page history
Saved by Joan Acosta
on January 5, 2011 at 10:27:29 am
 

 

This workshop module introduces you to an important aspect of OER development. Blended OER content incorporates more than one teaching modality, such as text with animation, images, video clips and more. These modalities greatly increase the learner's ability to understand and apply concepts. While there are a variety of tools available to create blended, interactive online resources for education, some basic understanding of the features of digital images, the importance of file size in online resources, and available file formats can be very useful.

 

 

This module will:

 

  • Provide you with definitions of terms widely used in the display and printing of images

            Understanding digital images and resolution 

 

  • Provoke you to try some hands-on activities with image resizing

 

  • Help you to understand which file formats suit images/ video files or software flash presentations

 http://wikieducator.org/OER_Handbook/educator/Find/file_formats

 

  • Increase your understanding of the technology required for developing graphics/videos for OER as well as help you learn to appreciate the use of open source software and open file formats for sharing and exchange of resources

http://oerwiki.iiep-unesco.org/index.php?title=FOSS_solutions_for_OER_-_summary_report#OER_developers_should_commit_to_open_licenses

 

  • Encourage you to try to use some of the free open source image manipulation and flash file generation software available in the public domain, such as:
  1. www.gimp.org; http://www.getpaint.net

     2.  creating software demonstration videos: www.debugmode.com/wink/download.htm

 

 

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